@startuml
sprite $road [48x48/16] {
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001FFFFFFFFFFFFFFFFB00000003FFFFFFFFFFFFFFFF9000
008FFFFFFFFFFFFFFFF900000001FFFFFFFFFFFFFFFFF100
00CFFFFFFFFFFFFFFFF700000000FFFFFFFFFFFFFFFFF400
00AFFFFFFFFFFFFFFFF600000000DFFFFFFFFFFFFFFFF200
002EFFFFFFFFFFFFFFF400000000CFFFFFFFFFFFFFFF8000
000023333333333333300000000023333333333333310000
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}


!define FA5_ROAD(_alias) ENTITY(rectangle,black,road,_alias,FA5 ROAD)
!define FA5_ROAD(_alias, _label) ENTITY(rectangle,black,road,_label, _alias,FA5 ROAD)
!define FA5_ROAD(_alias, _label, _shape) ENTITY(_shape,black,road,_label, _alias,FA5 ROAD)
!define FA5_ROAD(_alias, _label, _shape, _color) ENTITY(_shape,_color,road,_label, _alias,FA5 ROAD)
skinparam folderBackgroundColor<<FA5 ROAD>> White
@enduml